CoreX Engine
WindyVerse's next-generation AAA game engine. A Rust-native core paired with a CoreCLR scripting layer, driving a deferred PBR rendering pipeline. Launching 2028.
Screenshots
Features
Rust native core: zero-cost abstractions and a GC-free rendering and asset pipeline, built for high frame rates and low latency
CoreCLR scripting layer: strongly-typed, hot-reloadable .NET gameplay scripts, balancing iteration speed with runtime performance
Deferred PBR AAA pipeline: GPU culling at the million-instance scale, physically based lighting and post-processing, targeting modern AAA visual standards
Want to try out CoreX?
If you'd like to evaluate CoreX in your own project, reach out for business cooperation. We offer the CoreX engine together with distribution support.
Contact: [email protected]